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I tried a level on the lightcycle and once I understood the controls I was off into a fast-paced race full of explosions and shifting scenery similar to Split/Second, keeping me on the tips of my pedals as I tried to avoid these dangers while also throwing my trusty lightdisc at enemies on the way. You can also buy new bikes, augments for the different weapons, amongst many other things to choose from. For the upgrade-collectors out there be warned, you can't get every upgrade in the game this has been purposely done to promote the player to choose exactly what they want their character to specialize in.
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You can install upgrades as you go at upgrade stations, which can boost particular stats or even improve your weapon, and in turn really customize your character as your own. When you 'die' a screen pops up glazing over the idea by calling it a 'reboot' instead, leaving the player feeling anything but defeated.
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Attacks are numerous and fun to implement, and if you're ever in a pinch and can't remember how to do a certain move the pause screen has a move reference page where they're all described along with how to do them. You and your allies are all neon blue, so it's easy to spot the neon yellow viral enemies who periodically appear to try and destroy you. The movements are fairly smooth, making you feel like a veteran in no time, and the bonus of in-game action slow-mo shots to enhance the epicness of certain moves adds to the fun. Within a minute you're following a stream of dotted lines that lead you to parcour along walls, launch yourself off platforms, and all the while the instructions on how to do so pop up on the bottom of the screen without it taking away from the experience itself. Your character Anon, short for 'anonymous' so you may personify the character as your own, starts in a plaza at the beginning of the game where a dotted line of sorts leads you to a building where your training begins. In T:E, you've been sent into the grid by Kevin Flynn, where you're responsible as a system monitor to figure out what kind of virus has been plaguing the system and how to stop it.
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Thanks to their both having been situated in Vancouver, Propaganda Games was able to work more closely with the filmmakers than most game designers/filmmakers normally can, resulting with a stronger and potentially tighter tie-in between movie and game than we are used to. It is the equivalent to Star Wars' Clone Wars animated series, allowing people to see in detail and understand something that happened between the movies, except in T:E's case you take part in the action itself. T:E is the third-person continuation of the original Tron movie, explaining what happened to the utopia world from 1982, and continues to explain why the upcoming movie is now so dark and sinister. But what should fans think of Tron : Evolution? I'll admit I never watched the 1982 film nor did I initially care about the upcoming movie release, but after playing the game I have a strong urge to watch both flicks and see what all the rage is all about. Many people remember Tron from its original movie back in 1982, so the upcoming movie release of Tron : Legacy has already gotten many fans into a tizzy.